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<td align="left" class="titleTableTitle">XGraphics</td><td align="right" class="titleTableTopNav"><a onclick="loadClassListFrame('all-classes.html')" href="package-summary.html">All&nbsp;Packages</a>&nbsp;|&nbsp;<a onclick="loadClassListFrame('index-list.html')" href="all-index-A.html">Index</a>&nbsp;|&nbsp;<a href="index.html?class-summary.html&amp;all-classes.html" id="framesLink1">Frames</a><a onclick="parent.location=document.location" href="" style="display:none" id="noFramesLink1">No&nbsp;Frames</a></td><td rowspan="3" align="right" class="titleTableLogo"><img alt="Adobe Logo" title="Adobe Logo" class="logoImage" src="images/logo.jpg"></td>
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<p>Documentation for classes includes syntax, usage information, and code samples for methods, properties, and event handlers and listeners for those APIs that belong to a specific class in ActionScript. The classes are listed alphabetically. If you are not sure to which class a certain method or property belongs, you can look it up in the Index.</p>
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<table class="summaryTable" cellspacing="0" cellpadding="3">
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<th>&nbsp;</th><th width="20%">Class</th><th width="20%">Package</th><th width="60%">Description</th>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="idv/etrex/display/object/DynamicMask.html">DynamicMask</a>
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</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('idv/etrex/display/object/class-list.html');" href="idv/etrex/display/object/package-detail.html">idv.etrex.display.object</a></td><td class="summaryTableLastCol">
  這是專門用來作動態遮罩的類別。
  </td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="idv/etrex/display/object/DynamicStroke.html">DynamicStroke</a>
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</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('idv/etrex/display/object/class-list.html');" href="idv/etrex/display/object/package-detail.html">idv.etrex.display.object</a></td><td class="summaryTableLastCol">
  DynamicStroke可以用來播放XGraphics動畫。
  </td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="idv/etrex/display/FlashGraphics.html">FlashGraphics</a>
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</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('idv/etrex/display/class-list.html');" href="idv/etrex/display/package-detail.html">idv.etrex.display</a></td><td class="summaryTableLastCol">
  用來將flash中的graphics物件轉成IGraphics物件，搭配GraphicsBat使用。
  
   </td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="idv/etrex/display/GraphicsBat.html">GraphicsBat</a>
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</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('idv/etrex/display/class-list.html');" href="idv/etrex/display/package-detail.html">idv.etrex.display</a></td><td class="summaryTableLastCol">
  GraphicsBat用來作graphics的批次處理。他是一個IGraphics的容器，可透過add和remove方法可以加入和移除IGraphics物件。對GraphicsBat下的graphics指令都會套用到他底下的IGraphics物件身上。
  由於GraphicsBat本身也實作IGraphics介面，所以可以把一個GraphicsBat加入到另一個GraphicsBat底下，作出階層式的樹狀結構。
  注意：當兩個GraphicsBat互相加入對方到自己底下時，會發生無窮遞迴。
  </td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="idv/etrex/display/IGraphics.html"><i>IGraphics</i></a>
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</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('idv/etrex/display/class-list.html');" href="idv/etrex/display/package-detail.html">idv.etrex.display</a></td><td class="summaryTableLastCol">
  給GraphicsBat使用。
  
  </td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="idv/etrex/display/object/IPlayer.html"><i>IPlayer</i></a>
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</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('idv/etrex/display/object/class-list.html');" href="idv/etrex/display/object/package-detail.html">idv.etrex.display.object</a></td><td class="summaryTableLastCol">
  ...</td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="idv/etrex/events/PlayerEvent.html">PlayerEvent</a>
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</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('idv/etrex/events/class-list.html');" href="idv/etrex/events/package-detail.html">idv.etrex.events</a></td><td class="summaryTableLastCol">&nbsp;</td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="idv/etrex/display/object/SerialPlayList.html">SerialPlayList</a>
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</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('idv/etrex/display/object/class-list.html');" href="idv/etrex/display/object/package-detail.html">idv.etrex.display.object</a></td><td class="summaryTableLastCol">
  SerialPlayList 按照順序播放 IPlayer，一個播放完就撥下一個，直到最後一個播放完就會丟出Complete事件。
  </td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="idv/etrex/display/SVG.html">SVG</a>
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</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('idv/etrex/display/class-list.html');" href="idv/etrex/display/package-detail.html">idv.etrex.display</a></td><td class="summaryTableLastCol">
  用svg來儲存graphics指令，搭配GraphicsBat使用。
  </td>
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<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="idv/etrex/display/XGraphics.html">XGraphics</a>
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</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('idv/etrex/display/class-list.html');" href="idv/etrex/display/package-detail.html">idv.etrex.display</a></td><td class="summaryTableLastCol">
  用xml來儲存graphics指令，搭配GraphicsBat使用。
  
  </td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="idv/etrex/compression/XGraphicsDownsampler.html">XGraphicsDownsampler</a>
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</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('idv/etrex/compression/class-list.html');" href="idv/etrex/compression/package-detail.html">idv.etrex.compression</a></td><td class="summaryTableLastCol">
  用來作lineTo的減少取樣
  </td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="idv/etrex/display/XGraphicsExecutor.html">XGraphicsExecutor</a>
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</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('idv/etrex/display/class-list.html');" href="idv/etrex/display/package-detail.html">idv.etrex.display</a></td><td class="summaryTableLastCol">
  XGraphicsExecutor 可以將 xgraphics 儲存的指令執行到 igraphics 上
  </td>
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<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="idv/etrex/display/object/Xhape.html">Xhape</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('idv/etrex/display/object/class-list.html');" href="idv/etrex/display/object/package-detail.html">idv.etrex.display.object</a></td><td class="summaryTableLastCol">
  具有GraphicsBat物件和XGraphics物件的Shape。GraphicsBat裡面裝兩個物件，分別是自己的flashGraphics和自己的xgraphics。
  
   
  </td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="idv/etrex/display/object/Xprite.html">Xprite</a>
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</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('idv/etrex/display/object/class-list.html');" href="idv/etrex/display/object/package-detail.html">idv.etrex.display.object</a></td><td class="summaryTableLastCol">
  具有GraphicsBat物件和XGraphics物件的Sprite。GraphicsBat裡面裝兩個物件，分別是自己的flashGraphics和自己的xgraphics。
   
  </td>
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